Countdown: 51 days. I finished creating a rough storyboard / reference video over the weekend.
Countdown: 55 days. Even without paying much for space, I demoed World’s Fair 1893 and Lanterns dozens of times at Gen Con 2015.
Countdown: 56 days. After getting some great feedback, here’s the second draft of the script for our introductory video.
Countdown: 75 days. We have a domain name for our company, but we also have domain names for each of our games that we can redirect to different locations.
Countdown: 85 days. Here’s the first draft of the script for our introductory video.
Watching someone miss a rule in livestreamed game of Lanterns gave me insight into how rulebooks are used as references.
We finished mailing rewards to backer of Lanterns: The Harvest Festival last month using Amazon Multi-Channel Fulfillment and Asendia.
Working with Amazon the fulfillment company and Amazon the retailer at the same time was mostly great, but it did cause one big hiccup.
Countdown: 121 days. Even after creating two of these before, it’s still quite a thrill when a page for a new board game I’m publishing gets approved on BoardGameGeek.
Countdown: 124 days. I have found PnPs to be immensely useful, and I now start projects with them in mind. Here are my tips for creating them.